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Showing posts with label Microsoft Game Studios. Show all posts
Showing posts with label Microsoft Game Studios. Show all posts
Monday, August 9, 2010
Halo: ODST Review
Monday, June 14, 2010
The skinny on Gears 3 at E3
The new threat called the Lambent, still are shrouded in mystery but they hate the Locust just as much as you. They consist of weird mutating creatures that appear to have multiple forms. During the demo Cliff was hiding behind cover and the creature was lobbing acid-like globules that were hitting him. It’ll be weird dealing with a creature that can hit you in several different ways, but I suppose that’s the trade-off for having a four-player co-op campaign. By the way, Berserkers are back. You know, those things from the first game? They have tentacles now.
New weapons were also present along with placeholder name selects like Retro Lancer. Right in the beginning we were blessed with the carnage the new Digger weapon could inflict. The projectile does what its name implies and tunnels under cover while emitting that familiar beep, right before it explodes in your face. The Pendulum Lancer was also fired quite a bit and was used to roadie-run impale a Locust in an immensely satisfying charge of gore. Unfortunately the sawn-off shotgun was not utilized in the demo, even though Marcus was clearly carrying it.
It’s also worth noting that the UI has gone through a few changes. When downed, the standard medical cross will appear above you so your teammates will be able to locate you’re worthless ass. Also, your reticle now changes like most shooting games. The bigger it is, the less accurate you are. But the best change comes with swapping weapons. You can now exchange weapons with teammates, so that dude who can’t hit anything with the Torque Bow can give it to someone with a shred of talent.
The game looks great and it’s everything anyone can and should’ve come to expect. Although the presentation was definitely rough with animations not looking as solid and some overall jankiness to the gameplay, Gears 3 looks to be a satisfying addition to the series. I wouldn’t worry too much though. Epic has quite some time to tighten things up as the game doesn’t even ship until April of next year.
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