What’s different about it? The answer is what isn’t. Bayonetta is one of those games that’s very difficult to describe. On one hand it’s a fast and frantic action game comparable to the likes of Devil May Cry and Ninja Gaiden. Combat is solid and undeniably fluid with plenty of combos and weapons at your disposal to prevent any onset of boredom. However, it’s over the top and exaggerated approach is unequivocally ridiculous and a considerable hook to the already excellent action.
To be entirely honest, I’m not exactly sure what I just wrote. Angels are your main nemesis and killing them somehow brings the story together in laughably spectacular fashion. What I mean is that everything, from the combat to the clothing is unjustifiably exaggerated which is a huge reason why the game is such a pleasure to play. Bayonetta is ostensibly a dark stripper witch with a sarcastic personality reminiscent of Dante from you know where. Her attacks revolve around familiar combo systems you’d see in games listed above, with one giant quirk… they deal with hair. Yes, combos often end with Bayonetta unleashing what’s called a Wicked Weave attack. A massive boot, fist, or sword of hair could manifest and do devastating damage to surrounding enemies; she also loses most of her clothing when performing said attacks.
Yes, the stripper witch loses clothing tactically so she may unleash insanity unto her opponents with demon hair beasts. She even has special torture attacks that are unique depending on what angle you hit your opponent. Torture attacks can be unleashed by avoiding damage and dishing it out until your magic bar reaches a certain point. Simply press a couple buttons and Bayonetta will cause catastrophic damage in a multitude of hysterically gruesome ways. For example, Bayonetta gets behind her foe, creates a guillotine and spanks her victim until finally calling down the sharpened blade to behead the embarrassed and soundly defeated angel. Even better is her climax finishes against larger beasts. Bayonetta will call down a super hair beast which can be anything from a large dragon chomping down on the surprised enemy to an enraged bird that eviscerates the target. One such boss creature I faced was in the shape of a ball, and upon his defeat Bayonetta’s climax finish summoned multiple hands of hair that played volleyball with the thing before finally crushing it to a bloody pulp. Ridiculous? Yes. But oh so satisfyingly right.
Frame rate-wise, the game is smooth throughout its entirety and its visuals are pretty damn stunning too. Enemies and animations are intricate and move like you’d expect them to. With the variety of angelic enemies you also shouldn’t get bored of maiming them either. But what’s really important is the difficulty. Games like Ninja Gaiden are brutal and after you die they’ll send you back to the last time you saved. Bayonetta can be very tough at points, especially if you have trouble dodging. Much of the game revolves around Witch Time, which is initiated by dodging at the last second. Think of it like bullet time where everything slows down for a portion, but you can move and attack unhindered. Thankfully, if you perish the game brings you back to the last section or Verse you died at. Typically there’s about six or so Verses in a chapter. What’s even better is how death during a boss battle is handled. Most fights against the level guardian are multi-tiered, so if you get to the second part of the fight and die you’ll actually appear at the beginning of the second segment, not the very beginning. This design decision helps the game flow and I’m incredibly thankful for it.
Surely the checkpoint system is very forgiving and purists will dislike how it works. However, the game tracks how well you do including keeping tabs on deaths, combos, and items used. The fewer times you die, the more likely you are to receive a higher award at the end of the stage. The game will last you somewhere around 10 hours and with this state-tracking feature as well as having all your items and currency carry over into a new game plus, there’s plenty of reasons to revisit the game once you’re through.
Bayonetta is another triumph for Mr. Kamiya. Beneath this sea of exaggeration and ridiculousness is a serious, high-quality action game. You’d do yourself no justice by skipping out on it.
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